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1990-08-04
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2KB
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This file contains some new information, rule options, and propaganda
Add this:
Come on you people! I need some feedback from anyone. Anything wrong
with the game. Want to change something: a rule, remove a piece, add a new
piece, cut the size of the board? This is the primordial version because
YOU the player must decide what the final version of Jayden looks like!
Go ahead send me some ideas, nothing too big or too small. Just write me and
secure youir place in history (Just think, the history books in the year
2100 will read: YOUR NAME HERE was one of the chosen few to have contributed
to our national past time when he decided to change...!). I'll mull over your
proposal, contact a few registered users (HINT) and hear what they have to say
about it, then if it passes the test I'll incorporate it into the game (with
your name credited). Please write! Subliminal message: Register too!
Add this too:
For those using PC-Link, don't try calling Mentor III, I'm phasing out that
name. Instead, contact me by the name of Jayden.
Rule Idea:
One interesting idea for a rule change is that Sentinels can only be placed
in enemy territory. This rule might be necessary to prevent placing your
Master in an impenetrable fortress. But the verdict is still out if this
rule is necessary, it all depends on if setting up the fortress can actually
be done under game conditions (place your Master in a corner, cover one side
with a sentinel. It leaves only one square unprotected.) If it proves
necessary, enforce this rule by yourselves, the program has not been changed
yet to check it itself.
Don't Worry:
Do you find the movement rules confusing? Sorry, but don't worry it will all
become clear. If you need to get the hang of it, just play a game against
yourself, the computer won't let you make an illegal move.
Final Word:
Remember to copy this file along with all the other JAYDEN.* files when giving
this to friends.
That's all from me, Mark Descallar, later!
August 1990 - On my way to 11th grade in September.